Being petrified is just like being dead in that the character gets no turns as long as he is Petrified and no experience at the end of the battle if still Petrified. I recommend you add in some Angel's Prayers and Spark Nets for use later. If you use magic attacks, have Dart use them. However, Kongol has learned from his mistakes. The O button is used to exit from menus or choices and run when using the arrows to maneuver. Option 2: Use this guide to get the numbers you need: 3-5-2. In addition, the Virage has a Can't Combat attack, which means equipping that Talisman to one of your characters will be useful. Battle Summary: Haschel is kind of an average character but a little on the low side of things. If you want, you can go for Fruegel right away and ignore his pets, as they die when he dies. Follow the same process as before. Parte 35 video gameplay di The Legend of Dragoon#thelegendofdragoon Pagina Instagram: https://www.instagram.com/scc.akelord/?igshid=YmMyMTA2M2Y=Pagina Tik To. Little things like this are what you should take into account. If you have well trained either Rose or Dart and have their final Additions, it may very well take only one completed attack to defeat Michael after this point. Now that's a good deal. Boss: Dragon Spirit (Void) Part VII: Law City Zenebatos He calls a guard, who then attacks you. After some conversation, she asks if you want to stay the night. If you would like to contact me about anything, please shoot me an email at abbisonny@yahoo.com, or send me a message directly from the GameFAQs website. Caterpillar and Pupa have low HP, although Imago's is rather high. Now enter the blue door, where you'll find Dabas who gives you a lead for Dragoni Plant. That being said, Faust has incredible HP reserves. Use Angel's Prayers or Shana's Moon Light to revive them. Hop over the rocks and check the gold statue that says, "Statue facing front." However, he likes to throw Water-based attacks, causing decent damage to Dart. If I think I can get in someone else before the next round, I'll go ahead and attack with Albert so that I can shave off that large chunk of hit points and use the next turn (let's say, Meru or Rose) to heal him. The tower to the left is Syuveil's. Go back and continue left. Inside is Nello, who offers the party a place to stay. Talk to him when you are given the option. The first set of guards can be easily avoided if you wish, but you can't really get around the other guards in the castle, unlike those in Hellena Prison. Use of this guide on any web site besides GameFAQs or Neoseeker or as a part of any public display is strictly prohibited, and a violation of copyright. After the conversation go forward to the door and open it. The Legend of Dragoon iso for Playstation (PSX/PS1) and play The Legend of Dragoon on your devices windows pc , mac ,ios and android! Disc 4 Category page Edit This category contains all articles about the fourth disc of the game. She knows too much about things nobody could know about, and doesn't seem to want to tell anybody where she learned all these amazing facts. Take the teleporter down. The square button is used to (1) get on the Queen Fury when you're on the ocean on the World Map and (2) hop on Coolon after Aglis in the fourth disc. Battle Prep: Make sure you equip Additions that you are comfortable completing. He also has a pretty decent evade rate. If the next turn belongs to the enemy and there's a strong chance he could use an attack on Albert, especially a powerful magic attack, I'll heal him immediately so that he can survive it. On levels 1, 2, 3, and 5, your character will learn a new magic attack. This is home to a side quest that you can access now if you really want to, but it is a very difficult battle, and without having done some serious training up to this point, you probably want to wait until later. Before you leave town, go to the upper left and check the headstone in the front row, one from the left, for a (1) Stardust. Using Star Children on these bandits will be a glorious sight to see. There are many other enemies that it would work better on. Go out either way and go to the lower left path. You will know when you are about to have one if the arrow above Dart turns red. The door is now open; go through it. They sell Recovery Items, Attack Items, and other items. Go into the weapon shop with the blue arrow. He also says that he is a governor to Princess Lisa before leaving for the castle. Afterwards, feel free to leave town. After you damage the Caterpillar enough, it becomes the Pupa and subsequently the Imago. Continue right to the next area. Approaching the platform causes the bridge to crumble the first two times you do so, and then on the third you can move on. To the left and down is a chest with a Speed Up, a very useful Repeat Item. Each character begins with one Dragoon magic attack when they get their Dragoon Spirit, and they gain more as they level up. Continue until you get to an area with four exits. Note: Recommending a party is difficult for this battle. Here you can equip Armor, change Additions, replace characters, and use Items. Even if you diminish its HP to 0, the battle will not end until the conversation progresses far enough. Once those two are out of the way, you are free to focus on Fruegel. Go up the stairs and up the ladder, where you find two statues, one gold and one silver. On the later levels, when you have fewer attempts, logic becomes almost useless. Equip Albert's and Dart's strongest Additions that give little SP (provided you can complete them comfortably). Go up and get the chest that says, "You lost, okay!" Unfortunately, you do not get any experience for these battles beyond the leveling of Additions. If you're going at them one by one instead of mass genocide with Miranda, start with Selebus, and then move on to finish Kubila as quickly as possible. Then head down, left, down, right, up to get a Healing Breeze. Take the first teleporter and then the second, grabbing a Burn Out along the way. This battle is more difficult than the last, but you can choose to fight it or not. Eventually, the Sandora Elite creates two images of himself to throw you off. Give your heaviest physical attacker (probably either Lavitz or Rose) a Power Wrist. At this point, it would be a good idea to use the Psychedelic Bomb X. A good training technique is to train until each character has that last Addition. If you throw magic attacks, be sure to use your character with the highest Magic Attack (in the recommended party, Rose) to do so. As soon as he hears this, Dart rushes off to rescue her, and they are both instantly swept up in a great adventure. This is your basic physical attack as a Dragoon. You can sort them by type by pressing triangle. Also, be sure to boost magic defenses for this battle. "List" just shows you a list of all items you have. Continue forward. The house on the left contains more information about this strange substance if you're looking to learn. Phase 2: Same thing with guard #3 as before. Head right and the teleporter will take you to another screen. This is usually very battle-specific for me, as well as character-specific. My advice: use a Power Up on Miranda and use her the next several rounds to throw the Psychedelic Bomb, perhaps a Spectral Flash or Dancing Ray, or even her Dragoon magic like Star Children or her White Silver Dragon. Dart has the most Additions at seven, and Kongol the fewest at three. Use your various Accessories to boost defenses, and if you are bringing in Miranda or Meru, consider boosting magic attacks. The laws and their effects are below. After that, you must wait until he uses that attack again. Go north and then west, past the guard, grab the chest with a Body Purifier, and leave to the left. Battle Prep: Make sure all your best weapons, armor, and Additions are equipped. This Virage, as all Virage, has high magical abilities. Outside Martel's door, in a pot, is the last Stardust. Now go all the way back to the doorway you went past before. You can attack these little balls, but it's virtually pointless. Unfortunately, Michael cannot be harmed by literally any attack until Rose reveals his weakness. This means you might be using several Healing Potions on him. I believe the only time I actually succeeded on this (before becoming frustrated enough that I quit) was when I got three of the same digit. Her two major fallbacks are that a) she has very low Hit Points, and even using items doesn't help as much as I personally would like, and b) you have to make it through the entire game before you get her final weapon - right before the final battle. When you get to the base of the tower, wait until the guard is walking away from Dart and go back into the room. The Queen Fury is docked, but everyone is in town. Take out the arm first, then go for the head. Begin exploration of the castle by entering on the left. The second attack of note is the strange one of replacing one of your characters with a strange monster. Use the teleporter to go up, and speak to the creature. Choose to forgive her to end the battle. Once Selebus is dead, he will begin to use his Can't Combat move. Here go up the stairs and into the tower directly above the entrance. Otherwise, you won't get as much out of your attacks. If you miss the counterattack, you get blown back from the enemy and take damage, interrupting your Addition. Having Meru in your party is a good idea at this point, since she has a good healing spell and she's very strong against both magic in general and water in particular. Follow the chain of teleporters and you will enter a new room. Press X to use the boat. Your choice of the third party member is your decision, of course. In this strange room, you must take the teleporters on the edge of the room in a specific sequence to continue forward. Of course, this translates to a boss battle. Head left and down to find Meru. This battle happens in four phases, as described below. There are three of each element: one single-enemy multi-attack, one all-enemy multi-attack, and one all-enemy strong attack. Oh, the wonders of Dragoon Magic! Not to mention that it has some vast HP reserves. We recommend that you destroy these before that happens. It has saved my characters' lives countless times! Go back down and follow the path until you get the chest with 50 gold. Guide written by Jonothon Ortiz Graphics by Jonothon Ortiz. Speak to each member of the party: Haschel, Kongol, Meru, and Albert. Take the next teleporter to move on, then make sure you SAVE. If you don't have one or both of these useful Repeat Items, focus on Light-Based Attack Items and her Dragoon magic. Being ahead by a level or two is the best way to not die in this game. You can tell how complete your Additions are by looking at them under the "Addition" option on the menu. Although the Archangel has a certain number of hit points, reducing this number to 0 is not what wins this battle. Using Pellets on Rodriguez is very effective, as is using a Trans Light on Guftas. Prepatched ROMs of The Legend of Dragoon with the LoDModS Pack with the following options for western audiences friendliness and improved playability: 1. To the left here is a slide where you can get some very useful items, like described below: At the bottom of the slide, there is a conversation about a place called Fort Magrad, which lies just down that path. They are just humans, but have powerful magic, legendary armor, and fluttery wings. After meeting with the mayor, the party is asked to save a boy named Teo from the wolf and bring him home. Go under the fountain, where you find a drunk asking for spirits. SHIPS SAME DAY The Legend of Dragoon DISC 3 ONLY Playstation 1 PS1 Tested. In essence, make sure these three characters can survive. In the area where you land, the sparkle is the White Silver Dragoon Armor. Check the right side of the doorway for a (2) Stardust and go up through the teleporter. When you're ready, leave and go down the stairs and into the little room. Afterwards, head out of Lohan. The next morning, leave the mayor's house and go to the right. You may now attack Fruegel. It also has two magic attacks: it can shoot concentrated magic at one character, dealing fairly high damage (especially to Lavitz), and it can give a chance for your characters to become Confused or Afraid. Back up the ladder and to the left is a chest containing 50 gold. If the attacks from the Caterpillar don't cure it, after it turns into the Pupa, you will have plenty of time to wait the four rounds or so it takes. Head north to the next screen. You now get a view of Shana, who is indeed being held in Hellena, as well as the current big baddies talking about their evil plan. Be sure to save. In short, that's half as many attacks toward the rest of the party. Take Mappi out first; he has an instant-death attack that can really hurt you. Kongol: "Take Dart's sword." Both his parents died in the fire that engulfed the small village, and all he inherited was a mysterious glowing memento from his father. Move forward when you're ready, where the creepy caterpillar drops down to attack. Battle Prep: Equip one or more characters with a Talisman, and use other Accessories to boost magic defenses. "Legend of Dragoon" lives up to those words by surpassing both FF's in storyline, gameplay, sound, and graphics. Move on and take the stream to reach the Moon. Under the bridge is a Fatal Blizzard. If you're going at them one by one instead of mass genocide with Miranda, start with Selebus, and then move on to finish Kubila as quickly as possible. In the cave, get the chest containing a Sachet (useful for the battle if you need to make room). Speak to the researcher to almost spark a boss battle but really only a humorous scene. Consider giving Haschel a Guard Badge or Attack Badge, and as always, giving him some Bandit's Shoes is sure to make him unstoppable. There is only a certain chance you will receive these items. And let's be honest, no matter how good you are at this game, eventually you'll have to put your guard up. Now go inside the shack, where Shana doctors up Lavitz's wound and you learn about the Black Monster and the ongoing war in Serdio. Continue up and then take a left. When you're ready, go up to the Chamber of the Sun, where the party fights the true person behind the fake Emille. Leave out the front left door this time. He's not that difficult. However, if you want Haschel to get some experience as well, wait until after the upcoming battle. 11,000 years have passed since the lower species (106 and below) were freed from the tyrannical rule of the 107th species, the. The guards must both be facing away from you for you to get back into the castle proper. After the battle, go back and follow the path through the cave on the right. The party jumps down the rope. Once again, Rose's Dark DS Armor gives her an advantage against some of these attacks. This is all wonderful except for the fact that his Magic Defense is almost nowhere to be found. They are in some ways the lifeline of the game, and can save or lose your battle. In that case, going defensive is necessary to defeat him. Give Albert the Bandit's Ring, or give him an Attack/Guard Badge and the Bandit's Shoes. Minor Enemies do not appear in this area of the tower. Enter the Moon, where it looks like it's a straight shot to the core Until something strange happens. Go back to the first chain of teleporters and move on to the next area. If you brought in magic experts like Miranda, throw out those Attack Items, especially any Water-Based Attack Items. He sells you items again. Anything below this can be considered low, and anything above can be considered high. I don't want to spoil anything but there's something of a fast travel option coming up soon. Putting in "689" and getting an ellipsis as feedback is almost useless. Take either path to come upon a large palace, where Meru gets separated from the rest to encounter her challenge. Healing is probably your most common defensive method, and the best time to use it is when your health is low. During this time, take advantage of not being attacked and deal as much damage as possible. Go left into either doorway. (Special thanks to Spencer K. for pointing this chest out to me!) Afterwards, move forward, and ascend to the Moon. Entering sparks a conversation. Theoretically, you could employ the same tactic as before in Hoax and just continuously attack with magic. This is unnecessary and can be completed anytime between now and the almost-end of the game, but if you would like to snag another Dragoon Spirit, go past Fletz to the Tiberoa/Serdio border. However, be sure to watch his health, as he will be taking double damage from all the Water-based attacks the Last Kraken throws. However, be careful because it can cause your characters to become Poisoned or Stunned. After the battle, Lloyd appears to claim all the glory for slaying this beast, takes the Divine Dragoon Spirit, and leaves. This means that all Doel's most powerful attacks will deal half damage to him, and on top of this, he is very fast. The bottom left-hand corner contains the . Finally, equip Talismans to one or more characters, and save. You may want to save. After the conversation, check one of the plants for a (3) Stardust. If anyone gets Confused by Guftas, use a Mind Purifier or a Dragoon Special to cure it. Now talk to them and tell them you're ready, and Kaiser leads Dart and Lavitz to their positions. Do not use your Dragoon form when this happens. The party takes the letter Lynn left to show the mayor. Go in the door directly to the right and go to the left to get 200 gold. Just above this are the two shops (item shop on the bottom and weapon shop at the top). Go up. To the left is a Bravery Amulet. Reintegration of charts for items and some other things. If you want to fight Feyrbrand's spirit, go ahead and touch it. The first three of these can be cured by using a Mind Purifier , the last by a Body Purifier, or simply turning into a Dragoon. Save and follow the path up to the secret entrance. Go back down and to the right to the next screen. He is the best physical player you have, although Albert's leveled up Gust of Wind Dance Addition can best Kongol's Inferno (see Additions). Guaraha grabs Meru and speaks to her about important things, and she runs out. If you have Blossom Storm, wait to use it until the Jiango is awake because it won't do you much good when he's not even attacking. These are displayed in the very bottom of the right-hand side. Check all the junk for a (6) Stardust. (For the characters recommended below, focus on magic defenses.) Head to the right. You'll get a Flash Hall for winning this fight, and the treasure chest where his soul was floating contains a Destone Amulet. On the left, a little off the path, is a sparkle. Most people don't really need any guidance on healing their own party, but there are some who might, so here it is. Leave the Prison Island, go through the Undersea Cavern, and head to Fueno. Take the teleporter, get the chest with a Healing Fog, then take the other teleporter. He has more hit points, but he also has lower defenses so that you can defeat him faster. Up is a save point, and past that is the seven towers of the Dragoons. For a list of items, see here. The seven elements are usually what dictates my strategy more than almost anything else. If all three characters are Stunned at once, you must wait until Kamuy attacks one of them to cure it. Go to Replace in the Menu to do so. Phase 1: Wait to move past the first set of guards until both of them turn around simultaneously. Afterward, enter the fortress proper. Head back out to the Save Point. They dampen your chances in battle to beat the opponent. Your goal is to get across to the other side without (A) being seen or (B) getting caught under the garbage. You should get plenty of chances to heal your party should things go awry. We are ready to fight against fate!! If you're getting low on health, get the number of enemies in any given battle down to one, and guard repeatedly until you're at full health. After five times, Lavitz will remain facing the other way. Each one has about 10,000 hit points each. It's up to you. When you're done with this place, head out. Take the right-hand ladder for a Satori Vest. If none of these things is necessary/available, use her D-Attack or regular attack. Meru and Rose are practically the opposite, having low physical Defense and HP. Battle Summary: Meru has incredible Magic Attack and Defense, but low physical attack and defense. After buying new weapons, go across the bridge to the other side. But once again, trained properly, she has powerful skills. Welcome to the world of Dragoon, the world of the 108 species. This quest is also impossible to complete with the Vanishing Stone, which is obtained by giving Martel all 50 Stardust. In return, Martel gives you a Vanishing Stone. After the conversation, take the teleporter at the right for a Moon Serenade. He can help you get the timing down correctly and learn how to counter. I went through the game twice in attempts to calculate HP of bosses. Lavitz uses lots of additions, including Flower Storm. Here you find two peddlers, like in Kashua Glacier (their brothers, actually). Feel free to destroy the Body or Arm of this Virage, but we recommend going straight for the head, the defeat of which ends the battle. This Virage, as all Virage, has high magical abilities. Battle Prep: Equip your choice characters with strong Additions. To the left is a chest with a Angel's Prayer. You will spend time as each main character, moving from one to the next until the next part of the story. 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