That's a good UI! With the vehicles.json, you might want to store the signed hash as well as the unsigned hash. Regarding ModKits dump: I see the reason & need for that but I think I will not be able to create a dump for that specific need because requirement for my dumps is that they are all auto-generateable only from game files. So you haven't done anything wrong, you've simply highlighted another of those cases where the files and the game don't have matching properties. The LightID determines how the lights are laid out on the vehicle, what type of lights and what type of coronas are applied, so it is good information to have. If scriptDoor is true, register the door on the script handler host (note: there's a hardcap on the number of script IDs that can be added to the system at a given time). Model Name Display Name Image; ninef: 9F: ninef2: 9F Cabrio: blista: Blista: asea: Asea: asea2: Asea: boattrailer: Boat Trailer: bus: Bus: armytanker: Army Trailer . Edit: Something I stupidly neglected to mention here about why this information is useful though when you assign a ModKitID to an addon vehicle, you must find a ModKitID that isn't already used by a game vehicle. Reaction score. -1077118233 We need to find the hashes before March 6th! Edit: Actually, those Z values look way too high for that location on the map things are around 30- 40 there, maybe I wasn't looking far enough up. Before we could dump ymaps like we can now, I had to collect them manually. Yes there is, use this list. Just downloaded the updated collection, thank you for doing this. sign in 540. Installation: Theres another couple lists to use though: Name Input name Storable HEX uint32 int32 CATEGORY UPDATE NAME, Some of the add-ons on this site are powered by, GTA 5 Online Weapons and Vehicles Mods - dlc_mpBeach - DLC.edat. Check them out at this GitHub repo: https://github.com/DurtyFree/gta-v-data-dumps. If they build an old classic car with a single headlight, they can use the same LightID as a similar in-game vehicle. Creates an object (prop) with the specified model at the specified position, offset on the Z axis by the radius of the object's model. Yes indeed, time to make a new account with turismor2 and infernus2 and see if the new cars pop up after update. The LightID and SirenID would be useful bits of info to have though, as those tell you about how aspects of the vehicle are configured. Here's a sample line from one of the vehicles: Ignore the second sheet, it's older data. Getting Hash List - Grand Theft Auto V Hacks and Cheats Forum : UnKnoWnCheaTs - Multiplayer Game Hacking and Cheats . Vehicles. Contribute to itsKoil/koil-public development by creating an account on GitHub. Using our advanced and unique features, you can make anything you wish: roleplay, drifting, racing, deathmatch, or something completely . Maybe this is some old stuff left over in files. 99.9% of people probably don't know that ATM exists it's just bizarre how they have chosen to just leave stuff in the map like this. -1843224684, What is the code/name of the Los santos customs on Carcer way? Hi, What is should to do when your list doesnt have one door name with hash? GTANet.com 2001-2023. Source Code: GitHub - Cxde-es/Hashgta5: With this app you can get the signed hash of any type of prop/car in GTA V only by writting the name of the prop/car that you want to get its signed hash. ), Some kind of TV shutdown sound bast could be notification, Sound of slamming a hammer on something, cool. My modkits dump have the purpose for using it with the SET_VEHICLE_MOD_KIT, actually you use the vehicles dump & modkits property to retrieve the index of the modkit you want to apply (mostly 0 or 1) and you use the modkits dump to retrieve more informations to a specific modkit. Download ZIP. @lulzmodder is it able to show the addon weapon hash? @FakerTV for finding this website that lists pretty much every in game hash: http://test.raccoon72.ru/ A ped data dump is also planned and I will consider your list of properties as data to add there. Object coords, names, hash, hex, collision, you name it. JavaScript is disabled. DurtyFree. There are vehicle_hi models in the vehicles.rpf but they are loaded when you get close to a car so you can't spawn them. https://github.com/dexyfex/CodeWalker. There was a problem preparing your codespace, please try again. i need to have locked on the hospital doors, i need this prop name prop_box_guncase_03a. mp.game.audio.setAudioFlag ("LoadMPData", true); Description. GTA uses an encryption to get the hash and you can reverse it, however that would have to be scripted in C# and I dont really do much in that. Work fast with our official CLI. Most complete GTA 5 Objects list & data browser. Is it possible to add model name in the future? Id love to know why on some custom yMAPS, your typical door locking resources will not work on doors even when the object name and coordinates are correct. Are you sure you want to create this branch? Note that in order to play some GTAO sounds you need to enable the GTAO audio flag once on the client. You can also make changes and redistribute it if you want to, dont care about that either. Hash: 2372686273, Left door (Looking from the outside) https://plebmasters.de/?app=objectshttps://discord.gg/PsQHxP5You can get my 5M ESX server files & Map builds from https://www.ribsosay.com 522. I am creating this new topic with the intention of keeping this OP updated and provide a complete reference. I tired using ShowME id but it doesnt display anything there, Powered by Discourse, best viewed with JavaScript enabled, [RELEASE] ModelHash To Object Name (53859 OBJECTS! prop_cs1_14b_traind_dam: Object Hash:-1258501664 Object Hash (uInt32): 3036465632: Object Name: prop_cs_freightdoor_r1: Object Hash:-405152626 Object Hash (uInt32): 3889814670: Door hashes normally look like PROP_[int]_DOOR_[int] for interior doors and PROP_BUILDING_[int]_DOOR_[int] exterior doors but you can just make up your own hash if you want.. Im looking for the obj name of the door at Los Santos Customs on Carcer Way. The only reason I mentioned it, was that if someone takes your dump and creates generic code that expects the ATM to be there, it's going to have a problem finding it. WTFox said: These are all the vehicle hashes in the game. @lulzmodder Where i suppose to use this EXE, anywhere? Hi boys i realy need your help. Work fast with our official CLI. { "melee": { "dagger": "0x92A27487", "bat": "0x958A4A8F", "bottle": "0xF9E6AA4B", "crowbar": "0x84BD7BFD", "unarmed": "0xA2719263", "flashlight": "0x8BB05FD7 . 1.0. You need a jailbroken ps3 and a mod menu such as serendipity and you replace an adder with these vehicle hashes and it carries over yankton plates and colours, I have a jailbroken ps3, but the question is how to get those cars "modded" I assume I have to replace over other cars but donno what car to use. I use BGA + AP ii + Project Desire, added the new SV circuit cars to the list. Thank you ! 3: Headdress - In the bathroom on the far east side of the Diamond Casino. This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. The other useful value is Layout, as that contains info about the seating and door setup, which again could be useful for vehicle modders looking to use a layout from a similar vehicle. Credits: Vehicle Mods. Data dumps / lists currently (See GitHub README for up2date list): Let me know about any issues you have with the data & suggestions for other data dumps/lists you need for modding/scripting For additional FiveM/GTA modding tools, datasets and resources, checkout Pleb Masters: Forge. Simply useless. Prop name: v_ilev_ch_glassdoor For a better experience, please enable JavaScript in your browser before proceeding. Home. Best regards There was a problem preparing your codespace, please try again. Vehicle modders can use that info to assign those IDs to vehicles they have created. Nice. FrontEndSoundlist. 26 MarkerTypeHorizontalCircleSkinny_Arrow. You signed in with another tab or window. Hash list of All Objects, skins, weapons, animations, in GTA5, GTAV, GTA-5, GTA 5, RolePlay, RP Nick, RP nickname, HEX with pictures Hash list of Doors And Gates, skins, weapons, animations, in GTA5, GTAV, GTA-5, GTA 5, RolePlay, RP Nick, RP nickname, HEX with pictures . A LOT of work, so please respect that and show some credits where needed :). You are using an out of date browser. can some tell to me the pillbox hospital front side near the garage. GTA Online Solomon Movie Props Items: 1: Meltdown Film Reel - Just outside Solomon's office beside a bin. This simple addon makes it super easy to get the modelname from 53859 objects by entering their hash The vehicle related info is a bit of a grey area to get into to be honest. Contacts . April 8, 2020 in Documentation, Hey everybody, Is the turismo car written like that initially? 2: WIFA Award - On a desk in the back office of the Vanilla Unicorn. GTA-OBJECTS.XYZ Objects Vehicles Weapons . fixed an issue where the tool provided wrong hashes for some models. Version 1.3: Modern UI update and additional hashes, which includes explosion hashes and vehicle weapon hashes (Example: spotlight, rotors etc.) DurtyFree A tag already exists with the provided branch name. It is not a list where the names are stored, it is an algorithm. @FiveM Ready if its not working then there's another hash tool to download in this site. The resource gets the hashes from the actual game files though, so that will always be accurate. Ped models. With this app you can get the signed hash of any type of prop/car in GTA V only by writting the name of the prop/car that you want to get its signed hash. Will have to make some guesses for the new Progen. can someone give me object name for these- Los Santos Customs Greenwich Parkway Door Yep that's how it is according to the OPs list. I scanned the ymaps and found over 1600 but over 50% weren't visible in the game. Code: I don't store the actual prop location though, I store a position in front where I could place a ped using it it was also before I discovered that you could get an animation position based on the prop position, the joys of hindsight. This page may seem kinda suspicious but it seems to have all the standard GTAV-Hashes with the ingame-names. Thanks :). Created 8 years ago. There is no function to get the name itself for anything other than cars. vfrz. This resource will get the coordinates, heading, rotation and hash of any entity you aim a gun at. It's easy! guys i found a site for all vehicle and skins and etc the link: https://gtahash.ru, Community hud.gfx and trackID.gxt2 for Add-On Radio Stations. The ModKitID assigned in the documentation has no real purpose in-game, because the IDs are dynamically assigned by the game at runtime. There was a program that used to work to revert the hashes on gta5-mods but I believe it stopped working. Multiplayer. It gives all the information you could ever need in real time. Feel free to use any data from that if you like. These settings can be found at the end of eachsection in the CarVariations.meta file, they look like this: The light parameters themselves are set in the section at the bottom of the carcols.meta file. With this, you can make items [Props] carryable by the player and at any time drop them on the ground and pick them back up. Spoiler: After Hours. Youll most likely be able to find pastebins of other hashes, sometimes searching the hash straight up in google will result in some results. SoundSetName. It's useful when you're making scripts and need to find model hashes or positions. Sign up for a new account in our community. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. By using GTAForums.com, you agree to our Terms of Use and Privacy Policy. Learn more. That's where this information is useful, and I am really sorry I painted a negative picture of the info when it does have a significant use. I have actually found them in Codewalker and they are hidden behind what looks like a false wall. GTANet.com 2001-2023. @DurtyFreeI was looking through your ATM dump last night, and it seemed I had missed a couple (six actually) in one of my mods. APPLY_PED_BLOOD (Ped ped, int boneIndex, float xRot, float yRot, float zRot, char* woundType) Powered by Discourse, best viewed with JavaScript enabled. You can never have too many of them in my opinion. With a diverse range of content and a welcoming, amicable and tight-knit community, Se7enSins is a forum open to anyone and everyone. Koil made a great debug script, just becareful it might cause the game to lag a bit. Position: X: -156.439, Y: -304.4294, Z: 39.99308 27 MarkerTypeHorizontalSplitArrowCircle. There's two in the Maze Bank Arena I can't findeither but it's possible they might be part of the Arena War maps, I'll have to check with the MP maps enabled. You can see one of them marked in both images here, the other is on the opposite side. I have an EntityDatabase dll library that I can submit requests to from any mod and get an info struct back and that works on the signed hash value. I even loaded the MP maps but I still can't find these other two. There was an issue with some props being defined with a priority that meant the game didn't render them. Hi, do you have a link to find the name of props with hash? Spoiler: Doomsday. Thanks for your opinion, anyway you have the web available to get the hash. You have to get a gun somehow. I have an Excel sheet here that might have some vehicle related info you could add. added a support for vehicle weapon hashes and explosions hashes. IPLs. [RELEASE] ModelHash To Object Name (53859 OBJECTS!) to use Codespaces. Spoiler: SSASSS. Have Fun. Sorry, I had started updating it myself but only got as far as 'D'. If nothing happens, download Xcode and try again. Some kind of important notification sound, It seems to be some race related counter sound, Some kind of half life sounds like success, Picking up something.. a bag or something, Picking up something, money? GXT Resolver Edit: The other two I can't find, are here:-273.366547, -2024.20789, 170.2275 and -262.360779, -2012.054, 170.2275. Ambient male. I couldnt figure out where to get the LightId & SirensId data from, maybe you can give some input here. very usefull , but the exe is i wont use, iwill bookmark the website. As it seems like those Ids are calculated & set on game runtime, I am not able to retrieve them. Ive created it to easily find coordinates of doors to add them to esx_doorlock. That means that when we pull data from the YMaps, we can end up with more data than there are matching items for. Thanks a lot mate Is it possible to add model name in the future? List of all working ped models in GTA V as of July 23, 2019. So Maybe an Unsigned Hash and a Signed Hash property would be useful for people using your data. Animals. This will instantly report back the (known) modelname for the hash you've entered (all hashes are in int32 btw) Usage of this list in or resource in your own project is allowed, however PLEASE DO CREDIT APPROPIATELY! GetHashKey - FiveM Natives @ Cfx.re Docs GET_HASH_KEY Namespace: CFX ADD_AUDIO_SUBMIX_OUTPUT ( int submixId, int outputSubmixId) _ADD_BLIP_FOR_AREA ( float x, float y, float z, float width, float height) ADD_BLIP_FOR_COORD ( float x, float y, float z) ADD_BLIP_FOR_ENTITY ( Entity entity) https://drive.google.com/open?id=1gx-NVTh_NYAuSEXau-RBkQ9u5yKBMPKr. Youre right, for some reason its not working on those doors I dont know a way to fix this, but heres the data about the doors: Right door (Looking from the outside) Use Git or checkout with SVN using the web URL. Ped Decorations. Please do not hesitate to share the experience. Even in codewalker I cant seem to figure out the rotation. p5 only set to true in single player native scripts. -930593859 please help me! So it might have 123 in the documents but it can get something from the whole 1 - 1023 range when it spawns in the game. There's another couple lists to use though: Doors - GTA . sign in Because any name i put in name box with clicking generate hash results in "invalid input" in hash box, i cant get it to convert. You may rename the folder, I dont care about that. GTA V Objects List. 10s. 1.0. v_ilev_cd_lampal_off. This simple addon makes it super easy to get the modelname from 53859 objects by entering their hash in your F8 console (in FiveM). Commands Target entity: /showme entity_id Clear selection: /showme Player stats are displayed bellow the map and the targeted entity stats at the top. I have added a few props in a list for you to use to get started. Bets, anyone? This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. There was a program that used to work to revert the hashes on gta5-mods but I believe it stopped working. it has a b-lip sound, Cool beep sound like notification or smth, Some kind of notification where you receive stuff deep one, Some mix between error and notifyy of something, Some old camera shutter or some bottle broke, some kind of notification TV shutdown but reverse, Pickup something with camera shutter at end, Something like acquiring something or passing. Points. I have another mod that pulls in all Props in the entity pool and they just weren't there so I don't know if they are scripted in as part of some missions or not. If I do int modelHash = Vehicle.Model.Hash in a script, I will get back a signed hash and that's what I would use to compare against . MLO Interiors. Maybe they are part of an IPL set that gets switched in, which is why enabling MP maps didn't find them either. HashTool. By vedereofficial. Hash list of All Objects, vehicles, skins, weapons, in GTA5, GTAV, GTA-5, GTA 5,HEX with pictures and more information. Click on the small letters underneith Objects to see them. Prop; 5.0 854 31 Cheetos Fantastix Props Pack. Source code of the executable would be nice though. Powered by Discourse, best viewed with JavaScript enabled, ID Gun - Find out object coords, headings and hashes, [Release][ESX] xd_doorlock | Door Lock System. Thank you for your feedback! Did you make sure they really exist in the current game version? prop_phone_overlay_01 = 485673473 prop_phone_overlay_02 = -1645196294 prop_phone_overlay_anim = 127083682 prop_phone_proto = -2017357667 prop_phone_proto_back = -1599936665 prop_phone_proto_battery = 1525904360 prop_picnictable_02 = -1795175708 prop_piercing_gun = 923487792 This will instantly report back the (known) modelname for the hash you've entered (all hashes are in int32 btw), Usage of this list in or resource in your own project is allowed, however PLEASE DO CREDIT APPROPIATELY! Im trying to find the Name of this Model, but i couldnt find it anywhere, even with that tool that was linked above. All Rights Reserved. Addon Prop Packs compatible with loaf_housingStore link - https://www.5mdevs.store/shop?store-page=Add-On-Prop-Pack-LOADED-For-Loaf-Housing-p503905862Packs a. since i couldnt find any thread that has an up to date prop list, i decided to create this thread. Left-click on an entity to open it in the Properties menu. This page was last edited on 25 February 2018, at 05:10. CREATE_AUDIO_SUBMIX ( char* name) CREATE_DUI ( char* url, int width, int height) CREATE_OBJECT ( Hash modelHash, float x, float y, float z, BOOL isNetwork, BOOL netMissionEntity, BOOL doorFlag) CREATE_OBJECT_NO_OFFSET ( Hash modelHash, float x, float y, float z, BOOL isNetwork, BOOL netMissionEntity, BOOL doorFlag) Addon Prop Packs compatible with loaf_housingStore link - https://www.5mdevs.store/shop?store-page=Add-On-Prop-Pack-LOADED-For-Loaf-Housing-p503905862Packs available - these prop packs can be added to your housing system- join discord for assistance- Food Pack V1- Cookout Pack V1- Rug Decor Pack V1- Liquor Pack V1 + Animations- Bathroom Decor Pack V1- Kitchen Decor Pack V1To purchase join the discord link belowJoin 5M Devs discord: https://discord.gg/NJ4CkFabfevisit our website https://www.5mdevs.store/- test server is available to fly in to view other resources for saleNY FULL SERVER PACK https://youtu.be/HvVBi2pt0RgNEW CUSTOM SCRIPTSCandy Sales (for NY \u0026 LA servers) - https://youtu.be/V2XnsaEEcZoWhite Widow Dispensary (for NY \u0026 LA servers) - https://youtu.be/V2XnsaEEcZoSalon Bundles Job (for NY \u0026 LA servers) - https://youtu.be/F6NtXCAkZgoCAR PACKSFiveM Ready PD Car Pack - https://youtu.be/xvidI7I0ccQFiveM Ready Animated Cars - https://youtu.be/bQGQ0xbe1N0JOB SCRIPTSChickFilA Cook Job here: https://youtu.be/K4NqLGz0ryYDominos Cook Job here: https://youtu.be/sbh4KgZn9-gKFC Cook Job here: https://youtu.be/XBNfIh08Qw4RESTAURANT JOBS AVAILABLE FOR LA \u0026 NY SERVERS!!!! SimpleCarHUD (For some text-elements and design). Ignore that, that's arogue Z value from something else, they should beat29.1696434. Click Delete All to delete all entities in the database. If nothing happens, download GitHub Desktop and try again. It contains 16663 objects in total, latest version is always available on my repo (including a lot of other useful GTA V data dumps, lists and more): GTA V data dumps on GitHub Requirements: Map Editor Mod by . All categories. What are these vehicle hashes and how do I use them lool? leonardosnt / GTA V PROP LIST. GTA 5 Object Data Base . @LeeC22 You only know what it is when you request it back from the model after setting it to 0first it's a bit strange the way it works. For . Version 1.3: Modern UI update and additional hashes, which includes explosion hashes and vehicle weapon hashes (Example: spotlight, rotors etc.) Our multiplayer modification framework provides a vast set of tools to personalize the gameplay experience of your server. Right-click on an entity to delete it. my clallam county air canada baggage allowance 2022 thanksgiving potluck list pdf rustoleum self etching primer convert youtube to notes youtube premium apk mediafre how to check if ldap is running on windows server 2019. mcgraw 21 gallon air compressor. That's why I am so grateful when people share the info. 1.0. Last active 17 months ago. Trying to have certain Whitelisters to have access to the shop and have access to lock their shop. pls send help. Thank you very much, I hope it is useful to you. This page was last edited on 30 July 2022, at 15:27. Code Revisions 1 Stars 15 Forks 11. Ped Component Variations (pedComponentVariations.json) 19958 component variations & 2986 ped props from a total of 58 ped component variation collections (Usable with COMPONENT VARIATION & PED PROP natives) . Anyway, I couldn't find one near LSIA and today I remembered where I had seen it before it's placed in the nether-realm where you can't get to it. These are all the vehicle hashes in the game, you can use them with xbltoothpiks save block editor to change the vehicle spawned in game. in your F8 console (in FiveM). In the app you can only get the signed hash code of the prop/car, but for unsigned and hexadecimal you need to visit the website Website: HASH GTA5 | CXDE hashGTA5.exe (315 KB . i was going to try turismo2 and for progen i was thinking just 'GP1' im gonna make multiple accounts and try different things we need these cars modded xD. These are all the vehicle hashes in the game. [Information] Vehicles, Weapon,Arena War Props 1.46 Hash list: GPolizei: Grand Theft Auto V: 9: 3rd January 2021 04:56 AM [Question] Hash Tables aka Hash Maps C / C++: coulomb: C and C++: 2: 5th June 2013 06:34 AM: Because of recent hardware issues, I'm leaving this to the community. its not working with doors. Once you stop aiming, it will keep these values on the screen. ! I am doing some GTA V data research lately and started to create up2date dumps of the most useful data I found. List: Select one of the following categories to start browsing the latest GTA 5 PC mods: HashTool 1.3 ID: weapon_daggerName: Antique Cavalry DaggerHash: 0x92A27487, ID: weapon_batName: Baseball BatHash: 0x958A4A8F, ID: weapon_bottleName: Broken BottleHash: 0xF9E6AA4B, ID: weapon_crowbarName: CrowbarHash: 0x84BD7BFD, ID: weapon_unarmedName: FistHash: 0xA2719263, ID: weapon_flashlightName: FlashlightHash: 0x8BB05FD7, ID: weapon_golfclubName: Golf ClubHash: 0x440E4788, ID:weapon_hammerName: HammerHash: 0x4E875F73, ID: weapon_hatchetName: HatchetHash: 0xF9DCBF2D, ID: weapon_knuckleName: Brass KnucklesHash: 0xD8DF3C3C, ID: weapon_knifeName: KnifeHash: 0x99B507EA, ID: weapon_macheteName: MacheteHash: 0xDD5DF8D9, ID: weapon_switchbladeName: SwitchbladeHash: 0xDFE37640, ID: weapon_nightstickName: NightstickHash: 0x678B81B1, ID: weapon_wrenchName: Pipe WrenchHash: 0x19044EE0, ID: weapon_battleaxeName: Battle AxeHash: 0xCD274149, ID: weapon_poolcueName: Pool CueHash: 0x94117305, ID: weapon_stone_hatchetName: Stone HatchetHash: 0x3813FC08, ID: weapon_pistolName: PistolHash: 0x1B06D571, ID: weapon_pistol_mk2Name: Pistol Mk IIHash: 0xBFE256D4, ID: weapon_combatpistolName: Combat PistolHash: 0x5EF9FEC4, ID: weapon_appistolName: AP PistolHash: 0x22D8FE39, ID: weapon_stungunName: Stun GunHash: 0x3656C8C1, ID: weapon_pistol50Name: Pistol .50Hash: 0x99AEEB3B, ID: weapon_snspistolName: SNS PistolHash: 0xBFD21232, ID: weapon_snspistol_mk2Name: SNS Pistol Mk IIHash: 0x88374054, ID: weapon_heavypistolName: Heavy PistolHash: 0xD205520E, ID: weapon_vintagepistolName: Vintage PistolHash: 0x83839C4, ID: weapon_flaregunName: Flare GunHash: 0x47757124, ID: weapon_marksmanpistolName: Marksman PistolHash: 0xDC4DB296, ID: weapon_revolverName: Heavy RevolverHash: 0xC1B3C3D1, ID: weapon_revolver_mk2Name: Heavy Revolver Mk IIHash: 0xCB96392F, ID: weapon_doubleactionName: Double Action RevolverHash: 0x97EA20B8, ID: weapon_raypistolName: Up-n-AtomizerHash: 0xAF3696A1, ID: weapon_ceramicpistolName: Ceramic PistolHash: 0x2B5EF5EC, ID: weapon_navyrevolverName: Navy RevolverHash: 0x917F6C8C, ID: weapon_gadgetpistolName: Perico PistolHash: 0x57A4368C, ID: weapon_stungun_mpName: Stun GunHash: 0x45CD9CF3, ID: weapon_microsmgName: Micro SMGHash: 0x13532244, ID: weapon_smg_mk2Name: SMG Mk IIHash: 0x78A97CD0, ID: weapon_assaultsmgName: Assault SMGHash: 0xEFE7E2DF, ID: weapon_combatpdwName: Combat PDWHash: 0x0A3D4D34, ID: weapon_machinepistolName: Machine PistolHash: 0xDB1AA450, ID: weapon_minismgName: Mini SMGHash: 0xBD248B55, ID: weapon_raycarbineName: Unholy HellbringerHash: 0x476BF155, ID: weapon_pumpshotgunName: Pump ShotgunHash: 0x1D073A89, ID: weapon_pumpshotgun_mk2Name: Pump Shotgun Mk IIHash: 0x555AF99A, ID: weapon_sawnoffshotgunName: Sawed-Off ShotgunHash: 0x7846A318, ID: weapon_assaultshotgunName: Assault ShotgunHash: 0xE284C527, ID: weapon_bullpupshotgunName: Bullpup ShotgunHash: 0x9D61E50F, ID: weapon_musketName: MusketHash: 0xA89CB99E, ID: weapon_heavyshotgunName: Heavy ShotgunHash: 0x3AABBBAA, ID: weapon_dbshotgunName: Double Barrel ShotgunHash: 0xEF951FBB, ID: weapon_autoshotgunName: Sweeper ShotgunHash: 0x12E82D3D, ID: weapon_combatshotgunName: Combat ShotgunHash: 0x5A96BA4, ID: weapon_assaultrifleName: Assault RifleHash: 0xBFEFFF6D, ID: weapon_assaultrifle_mk2Name: Assault Rifle Mk IIHash: 0x394F415C, ID: weapon_carbinerifleName: Carbine RifleHash: 0x83BF0278, ID: weapon_carbinerifle_mk2Name: Carbine Rifle Mk IIHash: 0xFAD1F1C9, ID: weapon_advancedrifleName: Advanced RifleHash: 0xAF113F99, ID: weapon_specialcarbineName: Special CarbineHash: 0xC0A3098D, ID: weapon_specialcarbine_mk2Name: Special Carbine Mk IIHash: 0x969C3D67, ID: weapon_bullpuprifleName: Bullpup RifleHash: 0x7F229F94, ID: weapon_bullpuprifle_mk2Name: Bullpup Rifle Mk IIHash: 0x84D6FAFD, ID: weapon_compactrifleName: Compact RifleHash: 0x624FE830, ID: weapon_militaryrifleName: Military RifleHash: 0x9D1F17E6, ID: weapon_heavyrifleName: Heavy RifleHash: 0xC78D71B4, ID: weapon_tacticalrifleName: Tactical RifleHash: 0xD1D5F52B, ID: weapon_combatmgName: Combat MGHash: 0x7FD62962, ID: weapon_combatmg_mk2Name: Combat MG Mk IIHash: 0xDBBD7280, ID: weapon_gusenbergName: Gusenberg SweeperHash: 0x61012683, ID: weapon_sniperrifleName: Sniper RifleHash: 0x05FC3C11, ID: weapon_heavysniperName: Heavy SniperHash: 0x0C472FE2, ID: weapon_heavysniper_mk2Name: Heavy Sniper Mk IIHash: 0xA914799, ID: weapon_marksmanrifleName: Marksman RifleHash: 0xC734385A, ID: weapon_marksmanrifle_mk2Name: Marksman Rifle Mk IIHash: 0x6A6C02E0, ID: weapon_precisionrifleName: Precision RifleHash: 0x6E7DDDEC, ID: weapon_grenadelauncherName: Grenade LauncherHash: 0xA284510B, ID: weapon_grenadelauncher_smokeName: Grenade Launcher SmokeHash: 0x4DD2DC56, ID: weapon_minigunName: MinigunHash: 0x42BF8A85, ID: weapon_fireworkName: Firework LauncherHash: 0x7F7497E5, ID: weapon_railgunName: RailgunHash: 0x6D544C99, ID: weapon_hominglauncherName: Homing LauncherHash: 0x63AB0442, ID: weapon_compactlauncherName: Compact Grenade LauncherHash: 0x0781FE4A, ID: weapon_rayminigunName: WidowmakerHash: 0xB62D1F67, ID: weapon_emplauncherName: Compact EMP LauncherHash: 0xDB26713A, ID: weapon_grenadeName: GrenadeHash: 0x93E220BD, ID: weapon_bzgasName: BZ GasHash: 0xA0973D5E, ID: weapon_molotovName: Molotov CocktailHash: 0x24B17070, ID: weapon_stickybombName: Sticky BombHash: 0x2C3731D9, ID: weapon_proxmineName: Proximity MinesHash: 0xAB564B93, ID: weapon_snowballName: SnowballsHash: 0x787F0BB, ID: weapon_pipebombName: Pipe BombsHash: 0xBA45E8B8, ID: weapon_ballName: BaseballHash: 0x23C9F95C, ID: weapon_smokegrenadeName: Tear GasHash: 0xFDBC8A50, ID: weapon_flareName: FlareHash: 0x497FACC3, ID: weapon_petrolcanName: Jerry CanHash: 0x34A67B97, ID: gadget_parachuteName: ParachuteHash: 0xFBAB5776, ID: weapon_fireextinguisherName: Fire ExtinguisherHash: 0x060EC506, ID: weapon_hazardcanName: Hazardous Jerry CanHash: 0xBA536372, ID: weapon_fertilizercanName: Fertilizer CanHash: 0x184140A1, https://wiki.rage.mp/index.php?title=Weapons&oldid=21339, Creative Commons Attribution Non-Commercial Share Alike. When your list doesnt have one door name with hash might cause the game in images. After update left-click on an entity to open it in the game made a great debug,! # x27 ; re making scripts and need to have access to lock their shop show addon. Creating this new topic with the ingame-names it is useful to you working then there 's another tool! Hash, hex, collision, you name it some props being defined with a range... A vast set of tools to personalize the gameplay experience of your server any entity you a. Be nice though resource will get the coordinates, heading, rotation and hash of entity! Some GTAO sounds you need to have locked on the client vehicle weapon hashes and explosions.!: ) that will always be accurate collision, you agree to our Terms of and. Nothing happens, download GitHub Desktop and try again bookmark the website object name ( 53859 Objects )... Names are stored, it is an algorithm 3: Headdress - the. Seem to figure out the rotation issue where the names are stored, it 's data. How do i use them lool by the game at runtime this name! We could dump ymaps like we can now, i dont care about that calculated set. About that was last edited on 30 July 2022, at 15:27 that used work! The gameplay experience of your server the gameplay experience of your server suppose to use though: -! 854 31 Cheetos Fantastix props Pack doesnt have one door name with?! Page may seem kinda suspicious but it seems to have certain Whitelisters have... Maybe they are part of an IPL set that gets switched in, which why! Them out at this GitHub repo: https: //github.com/DurtyFree/gta-v-data-dumps real time can up... Just becareful it might cause the game did n't find them either a welcoming, amicable and community... Is it possible to add model name in the Documentation has no real purpose in-game, because IDs. February 2018, at 05:10 23, 2019 thank you very much, i need this prop name v_ilev_ch_glassdoor! The signed hash property would be nice though hashes for some models figure out the rotation once the! Out where to get the coordinates, heading, rotation and hash of entity... List & amp ; data browser have locked on the opposite side i suppose to use:. Exe is i wont use, iwill bookmark the website am so grateful when people share the info in. Do i use them lool @ lulzmodder is it possible to add model name the. Bookmark the website seem kinda suspicious but it seems to have all the GTAV-Hashes! In real time a similar in-game vehicle, true ) ; Description i an... Ap ii + Project Desire, added the new SV circuit cars to the list to the list wall...: -156.439, Y: -304.4294, Z: 39.99308 27 MarkerTypeHorizontalSplitArrowCircle some guesses for new... Gets the hashes on gta5-mods but i believe it stopped working purpose in-game because!: -156.439, Y: -304.4294, Z: 39.99308 27 MarkerTypeHorizontalSplitArrowCircle game Hacking and Cheats Forum UnKnoWnCheaTs! To have access to the shop and have access to the shop and have access to the.! Any entity you aim a gun at no real purpose in-game, because the IDs are &! Our Terms of use and Privacy Policy doors to add them to esx_doorlock bookmark the website Xcode... S another couple lists to use to get started out where to get the name itself anything... Build an old classic car with a single headlight, they should beat29.1696434 weapon?... To true in single player native scripts from one of them in my opinion on a desk in back. Release ] ModelHash to object name ( 53859 Objects! development by creating account. There is no function to get the name itself for anything other than cars: -304.4294,:! Should to do when your list doesnt have one door name with hash data... Click on the screen turismor2 and infernus2 and see if the new cars up., Se7enSins is a Forum open to anyone and everyone Documentation, Hey everybody, is the car! Already exists with the intention of keeping this OP updated and provide a complete reference ymaps! With more data than there are matching items for the far east side of the vehicles: Ignore second. Tag already exists with the intention of keeping this OP updated and provide a complete reference vehicle. Tools to personalize the gameplay experience of your server becareful it might cause game! Any branch on this repository, and may belong to a fork outside of the repository a preparing. Santos customs on Carcer way ) ; Description in-game vehicle why enabling MP maps did n't render.! The addon weapon hash x27 ; re making scripts and need to find the name of props with?... Respect that and show some credits where needed: ), hash, hex, collision, you agree our! ) ; Description will get the name itself for anything other than cars render them you may rename the,. Near the garage creating this branch may cause unexpected behavior them out at this GitHub repo: https //github.com/DurtyFree/gta-v-data-dumps! 31 Cheetos Fantastix props Pack with hash easily find coordinates of doors to add model name in current! Both tag and branch names, hash, hex, collision, you might want to, dont about! All entities in the game to lag a bit 'D ' true ) ; Description, please JavaScript! It if you like in single player native scripts resource gets the on... Try again usefull, but the EXE is i wont use, iwill bookmark the website another couple lists use... Hacks and Cheats is some old stuff left over in files, you... It gives all the vehicle hashes in the game a signed hash as well as the hash! 30 July 2022, at 15:27 the Documentation has no real purpose in-game, because the IDs are dynamically by... To a fork outside of the repository repo: https: //github.com/DurtyFree/gta-v-data-dumps try again p5 only to. Infernus2 and see if the new Progen aim a gun at heading, rotation hash! A bit never have too many of them marked in both images here, the other on. Working then there 's another hash tool to download in this site you... Gta5-Mods but i believe it stopped working, anywhere Delete all to Delete all entities in future. One of them marked in both images here, the other is on the small letters underneith Objects see! Will keep these values on the client, What is the turismo car written like that?. Your data here, the other is on the small letters underneith Objects to see them Policy! Turismor2 and infernus2 and see if the new cars pop up after update need... Use this EXE, anywhere it might cause the game at runtime % were n't visible the! The turismo car written like that initially & SirensId data from the actual game files though so! Have actually found them in Codewalker and they are part of an IPL set that gets switched in, is. Unsigned hash seem to figure out the rotation real purpose in-game, because the IDs are calculated & set game! From something else, they can use the same LightID as a similar in-game vehicle as a similar vehicle. It might cause the game tool to download in this site a priority that meant game. May seem kinda suspicious but it seems like those IDs to vehicles they have.! A hammer on something, cool list & amp ; data browser could.... Program that used to work to revert the hashes before March 6th could!: Headdress - in the game to lag a bit the tool provided wrong hashes for some models enabling! Couple lists to use though: doors - GTA the signed hash as well as unsigned! You make sure they really exist in the game some tell to me the hospital... A false wall & # x27 ; s another couple lists to use any data from the ymaps and over. Was a program that used to work to revert the hashes on gta5-mods but i still ca n't find either... Branch names, so that will always be accurate many Git commands accept tag..., the other is on the opposite side keep these values on the screen that if you want create! Names, so that will always be accurate updated and provide a complete.! Have created hammer on something, cool, true ) ; Description: Award. If you like props being defined with a single headlight, they should.. And explosions hashes ive created it to easily find coordinates of doors to add them to esx_doorlock free. Would be useful for people using your data Z: 39.99308 27 MarkerTypeHorizontalSplitArrowCircle an issue with some being! Guesses for the new SV circuit cars to the list to the shop and have access to their!, you might want to create up2date dumps of the vehicles: Ignore the second sheet it... It might cause the game AP ii + Project Desire, added the new circuit. These are all the vehicle hashes and explosions hashes the Diamond Casino list doesnt have door... Current game version, it 's older data have a link to find the hashes on gta5-mods but i ca... ; 5.0 854 31 Cheetos Fantastix props Pack an algorithm account in our community stuff left in..., download Xcode and try again ymaps and found over 1600 but over 50 % were visible.