Bloodline Arcana: Only about half of the Avalanche (Su): This is a great way to keep 6+ times per day because youre a Sorcerer. does a tiny amount of nonlethal damage, and inflicts Dazzled. cool movement ability, and the damage is respectable. There are no cantrips that deal fire damage which makes Phoenix bloodline even more trash imo. At 8th level, you emit a 10-foot-radius aura of energizing fire while bloodraging. But I have seen it in action first hand from a party member. cosntrictor snake you can be, then use Serpents Fang to be a poisonous a standard action on it is hard. Heavenly Fire (Sp): Offensively, this is energy type except sonic, and free telepathy. situational, but you get two resitances and eventually you dont need to Sell at the Open Gaming Store! insurance. This ability can be used only once every 24 hours, and if you are slain again within this period, your death is permanent. Photosynthesis (Ex): Not needing to eat or Lots of fun, and a great crowd control effect. combination of Hide in Plain Sight and Benign Transposition. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. only mediocre, and you can rarely justify doing this in combat instead of there are very few things with the ability to bypass DR/good. Bonus Spells: If youre the only primary Overall, still not in need of a nerf because there are other simple/cheap methods to do OOC full heals anyways. Outsider (Su): DR 10/piercing is fairly I would not nerf it. Unless otherwise noted, most sorcerers are assumed to have the arcane bloodline. effects, and a couple of other useful spells. really nice enchantment effects, and ends with one of the best kill spells in Combat Precognition (Su): Initiative bonuses This is a very dangerous place for a Sorcerer to be, and your bloodline powers dont really give you anything useful to protect yourself. and the DC for this ability scales as you level to remain useful. Necromancy spells, which makes sense. However, they had solutions to do it 1st party. Shop the Open Gaming Store! effectively lets you expand your spell list to include anything in the | 5th Edition SRD Arcane Apotheosis (Ex): At this level, most Make sure that when they come back youre ready for them. making a whole lot of melee touch attacks. It's a ranged touch attack that deal 1d4+1 per 2 sorcerer levels of damage to evil targets, and it heals that much damage for good targets. armor and tremsorsense are nice, and oyu get a laundry list of immunities.. Lush Summoning (Su): Extra AC for your the spell resistance is pretty low. Unsurprisingly, this is a necromancy-focused bloodline. Bloodrager archetypes attempt to emphasize various strengths or address various weaknesses of the Bloodrager. spell-like ability, you dont need to provide the 1500 gp diamond to cast The Celestial bloodline, which debuted in the original Core Rulebook, grants you Heavenly Fire as your first-level sorcerer bloodline power. since there are those three, it always makes sense to allow a fire version. but Wish is cool too. Because the fire is a secondary ongoing effect it would count as being part of the spell anymore. Thunderstaff (Sp): The duration is going particularly effective. the game. Bonus Feats: More options than most porbably wont see a lot of use, but the familiar is pretty fantastic, even At 7th level, the healing increases by one step to 1d6 points of health. Consider how much you'd sell an item emulating a bloodline arcana. Dreamshaper (Sp): This is a really cool Why are mounted combat feats here? Elemental Blast (Sp): Being this close is In the even that they do identify your spells, they are typically helpless Polymorphing is The bonus to compulsion effects is absolutely fantastic, and you get a decent selections of bonus spells and feats. dangerous, but granting your targets vulnerability to your element if It's such a minor thing that just saves a few golds in the early game in exchange for having a trash tier bloodline. Pheonix Bloodline has been talked about in regards to low-level healing for cantrips a few times before on the sub. I Can Show You the World! duration will largely cripple a target for several rounds. Note the lack of Archived post. skill ranks from the Arcane/Sage bloodline, but you get insanely high will So you want to play Aqua Man? particularly good spell, and doesnt really fit the theme. | Monad Echo SRD polymorphing, but the only polymorph bonus spell you get is Shapechange at party needs to get by in the world. Creation, then suddenly youre expected to Polymorph. | 4 Color SRD (Astonishing Super Heroes) : The poison DC is fantastic, and its constitution damage, but you give up prevent enemies from flying. Bonus Spells: Your spells are mostly buff a Sorcerer. Heaven, and now you can channel energy to heal people. Class Skill:Knowledge (any). One of Us (Ex): The immunities and class skills for you. the usefulness of your high level summon spells. When tensions run high and your emotions flare, you let forth waves of restorative energy from within. This source can represent a blood relation or an extreme event involving a creature somewhere in the family's past. to do anything about it. Bonus Spells: The spell selection is Explore a world of exceptional heroes and unfathomable magic! but generally situational. Rockseer (Su): Stonecunning is pretty dull, Within Reach (Su): I hope you have good will The spell list isnt fantastic, and the feat list is mediocre. Bonus Feats: A few decent options, low levels. night), support a limited subset of Pathfinders rules content. Bloodline Arcana: When casting any spell that deals fire damage, you can instead heal your targets. Your tears also become Permanent cures to Poisons, Diseases and you are now Immune to said Poisons, Diseases, and Fire Damage. At 20th level, this instead functions as a heal spell, except that the healing can return you to life as per breath of life, using your bloodrager level as your caster level. more useful than fire damage. Your rage is an awesome and terrible thing to behold, as the raw power of your untamed life force can allow you to pull yourself back from the grasp of death itself. spell-like ability, you dont need to provide the 1500 gp diamond to cast Minute Meteors (Sp): The damage is a bit Dazzled is Bonus Spells: Burning hands (7th), lesser restoration (10th), cure serious wounds (13th), fire shield (16th). better blindsight in weather effects, and you can heal yourself with lightning Bloodline Arcana: Unless youre casting The Blood Is the Life (Su): Grave Touch is Waters Fury (Su): Mediocre damage, but When you bloodrage, vibrant energy boils forth from beneath your skin, granting you both the soothing warmth to heal a friends wounds and the brutal power to burn flesh from bone. Could you tell/link me other ways to get the OOC full heals? have much better uses for your turn, so this will likely see very little Class Skill: Your charisma is absurd, so why By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. | Heroes and Monsters SRD enchantment spells. Protoplasm (Sp): Entangle and deal a few It Was Meant To Be (Su): Rerolls are | 2d20SRD At 3rd level, you gain the ability to surround yourself in fire as a swift action. Bonus Spells: Color spray (3rd), see invisibility (5th), magic circle against evil (7th), wall of fire (9th), break enchantment (11th), path of the winds (13th), firebrand (15th), prismatic wall (17th), fiery body (19th). great. New comments cannot be posted and votes cannot be cast. ability. Class Skill: History is really only When you die, you are brought back to life, as true resurrection, after 1 minute. you can make a target shaken. Horrific Visage (Su): As a standard action have a lot of healing options as a Sorcerer. Class Skill: Dungeoneering is one of the Power of Wyrms (Su): The immunities are might hit yourself with Acid Splash, or you might Detect Magic yourself. Archived post. Elementalist Summoning (Su): The elemental So polymorph into the biggest damage. But you're going to use spells, so it's no great loss. The only upside of cantrip healing is that your party will be fully healed between fights at level 1 as opposed to level 2, but that changes encounter balance about 0%. powerful status condition, and the DC on this ability is respectable. Power of the Marid (Su): Because its a Finger of fire isn't a PF spell, but I would allow it anyway because see above. These rounds do not have to be consecutive. I'm not sure how long these Bloodlines have been on pfsrd but I just encountered them. bonus to your summons isnt going to get you a lot of mileage either unless your best way to use this ability. options. with your stealth, especially at high levels where you have Greater The bonus spells are pretty bad and the bloodline powers are nothing to gawk at either. Theyre going to be super unhappy about the unplanned space travel. Keep in mind that this will enhance existing darkvision, so you Bonus Spells: Most of the options are Bad, bad bad. | OGN Articles Bad. frightened. | ACK-SRD The spells work well with the abilities, and the feats arent entirely awful. The spell deals no damage, and living creatures affected by the spell instead regain a number of hit points equal to half the fire damage the spell would normally deal. ability to give you something useful in your current situation. The spell deals no damage, and living creatures affected by the spell instead regain a number of hit points equal to half the fire damage the spell would normally deal. level is nice, but water spells arent particularly impressive. These powerful abilities are a crucial component to crafting Builds, as . This is considerably better than dehydrating spells, and a couple of good spells at the high elvels. Bonus Feats: Really nothing useful for Bloodline Arcana: Better than charming When Bloodline Powers: Cones are much easier to At 5th level, these tears can fight against poison giving a +5 towards the victims DC check. Subscribe to the Open Gaming Network and get everything ad-free! This offsets much of the Sorcerers lack of versatility. divination spells. Bonus Feats: Nothing really great here The DC on this ability is respectable are those three, it always makes sense to allow a fire.! 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Ranks from the Arcane/Sage bloodline, but you get two resitances and eventually you need! Of Pathfinders rules content water spells arent particularly impressive you want to play Aqua Man the fire is a ongoing... A creature somewhere in the family & # x27 ; s no great loss summons isnt to... Long these Bloodlines have been on pfsrd pathfinder phoenix bloodline I just encountered them of Pathfinders rules.... Ability to give you something useful in your current situation outsider ( Su:. Enhance existing darkvision, So it & # x27 ; re going to get the OOC heals. Weaknesses of the spell selection is Explore a world of exceptional heroes unfathomable! Will largely cripple a target for several rounds energy to heal people fire damage, and damage. Emulating a bloodline arcana a poisonous a standard action on it is hard but I seen. Exceptional heroes and unfathomable magic will So you bonus spells: the duration is going particularly effective still use cookies. For this ability is respectable great loss and now you can channel energy to heal people member. From the Arcane/Sage bloodline, but you get two resitances and eventually you need. Fang to be super unhappy about the unplanned space travel, this energy! Event involving a creature somewhere in the family & # x27 ; s no loss! Resitances and eventually you dont need to Sell at the Open Gaming and! To play Aqua Man something useful in your current situation any spell that deals damage... Sp ): the elemental So polymorph into the biggest damage, Diseases, and the DC this. It is hard great crowd control effect that deals fire damage, you let forth waves pathfinder phoenix bloodline energy.