Does X damage to an opponent each time they hit you. - If I bursted everything, am I able to recover from a long cool-down wait? However, it is highly recommended to use the Chronomancer Specialization with this build due to its ability to lower cooldowns and increase overall damage. Use Illusionary Wave to push them back if you want, or not. Blink around your enemies with these builds. Mirror Blade has a 3/4s cast time plus a travel time. For armor Runes, youll want x6 of the Superior Rune of the Nightmare, x11 Malign +9 Agony Infusion, and x7 Spiteful +9 Agony Infusion for your Accessories and Rings. Build your mindset first, before the build is built. You have likely seen this combo before and for good reason. The first three GS attacks can be done so that they land almost simultaneously. This page was last edited on 29 March 2023, at 07:47. Mirror Images is very good but not essential, you can replace it if you really need another skill. Dead illusions do no damage, and cost expensive cooldowns. Specifically, it tracks the chronomancer's position, health, endurance, and skill recharges, and returns the chronomancer to that point at the end of the split. In addition, these weapon sets should be equipped with the Sigil of Cleansing and the Sigil of Energy. A practically must-have skill for any PvP build is Blink, but youll also find multiple uses for it in PvE, even in instanced content. The community gave this build a rating, making it top-tier: Great, Designed for: Blink - It was between this and Decoy. Increases damage taken by 25%. Sword/Sword + Staff, using 20/20///30. Not a lot has really changed, even though this build was affected by the ferocity changes, i. Second, familiarize yourself with the class. Stacks in duration. I.E. For example, the phantasm generated from the Echo of Memory skill will provide Protection to allies and slow enemies. A mesmer's mask creates an image. 80: 10/20/20/10/10. Main weakness of this build is it pure damage, not a lot of defense, so you may find it hard to survive overpulls or difficult Veteran or Champion mobs. Mastering of this skill priority will provide you with permanent quickness, permanent fury, an average of 21 stacks of might, and about 31% of alacrity uptime. Don't try to copy someone else's build first, stick with how you like to play and make the most out of it first. It is also the skill type of those mesmer skills used to summon phantasms. Do you play esurge in gw1 or ineptitude or something else? Every build is viable with the right mindset, and unviable with the wrong mindset. Activate your slick shoes, enabling you to move at superior speeds. Reduces outgoing heals by 33%. This build revolves around spamming Phantasm skills to both do damage and gain boons. For power builds in all game modes, 131 setup is almost always picked for the best value of critical hit damage increase from Fencer's Finesse and Superiority Complex and Phantasms damage boost from Phantasmal Fury. It is a 1200 range utility skill that is also a stun-breaker if you are knocked/down or stunned/cc'd any other way. Blink around your enemies with these builds. He peels them off extremely quick and is on a relatively short cooldown. I usually use this build for PvP and WvW, but it can certainly be used in PvE, although I might bring a greatsword in that case. Shoot a beam at your foe. In this video, I discuss: The traits (by 10s), weapon information, gear, runes/sigils, and much more according to the build. Increases damage the target takes by 1%. As you may have noticed, we have no advertising on our site. In some competitive builds, Feedback and Portal Entre will be a very good addition, especially Feedback in large-scale WvW and Arcane Thieveryversus condition-based opponents in both competitive modes. Physically pushes foes away from the player and interrupts them. Resistance temporarily negates the affected target of all effects caused by conditions. Almost all classes can cleave clones very fast, even in pvp. Please note the gear and traits shown in these videos are not updated. +50 power while wielding a greatsword. 3% more damage for each of your active illusions. Reduces movement speed and skill recharge by 66%. Are phantasms any good for mesmer, or are they trash? The synergy is obvious in that this heal grants a bonus on top of the base for every illusion. Talking about mostly wvw roaming and small groups rather than zerg fights. - Do I have a rotation that spreads my protection, invuls, defenses, and evades/rolls, blocks, and I have little gaps, or am I vulnerable when I think I'm not? Teleport (alternatively, flash) is a mechanic that causes the user or target(s) to instantly move from one location to another. Utilities are almost completely optional, player's choice. Because there are no defensive support builds for Mesmer, Inspiration in PvE is rarely played, only Open World builds can benefit when swapping to it to defeat particularly strong enemies, traits like 322 are very good for that, Sympathetic Visage and Restorative Illusionsfor additional condition cleanse and heal, and Illusionary Inspiration for decent healing. Roblox Weapon Fighting Simulator codes (April 2023), Coin Master free spins & coins links (April 2023), Roblox Anime Dimensions codes (April 2023). This is the highest heal you can have as a mesmer, as it'll heal an extra amount for each illusion you have up. Even more just opt for using Core Mesmer as its arguably better all around. The only one strongly recommended is Signet of Illusions to increase your illusions' survivability. After reading this guide you'll know all about the choices you'll face while creating your character. Every build is viable with the right mindset, and unviable with the wrong mindset. The best chronomancer build for open world. i'm just wondering how viable it is for dungeoning, wvw, pvp etc and if anyone has any recommendations. Forces the affected target(s) to move towards the surface. Grants retaliation for 5 seconds to Phantasms when created. However, there can only be three clones alive at any given point. Dueling (20pts, II, VI) - 5 points gives me vigor; I think i will get the sigil for one of my weapons that grants vigor on weapon swap as well. This leveling build is more direct-damage oriented and is based on taking all traits (and signet) that buff illusions' health and damage and letting them fight for you. In competitive game modes Bountiful Disillusionment is an amazing addition to standard traits, or you can switch it up and enhance your defense with Prismatic Understanding or Illusionary Defense. This is a DPS oriented s***ter build. Feedback makes the archers shoot themselves to death. The build I use is: Domination 10: I use it to get the +15% Illusion damage.IIRC I'm almost positive Phantasm's count as illusions. Bunker Mesmers are ok, but it's a bit of a waste in PvE, because . Charged mantras become an ammo type skill, which means you can use them multiple times in short succession and the cooldown will start in the background (indicated by the white progressing border). Enjoy your Mesmer. This is key to the build. Phantasms grant regeneration to nearby allies. While being a mage-like class focusing on disorienting opponent and evading the attacks, you are also a very capable fighter, and to aid you in combat and confuse the enemy, youll be summoning Illusions resembling yourself. Unfortunately "there ain't no such thing as a free lunch" it takes a lot of time and work to keep everything up-to-date and there are of course monthly fees for the dedicated server hosting. Your donations are a substantial source of funding and allow us to keep the website alive and free of ads. I got 9 percent damage buff for having out 3 illusions. Greatest hidden mechanic for Open World (but not exclusively) is doubling your Portal Entre use, this can be done withMimic in a specific way: After that, youll have Portal Entre available again. If you are ready to start playing this profession we recommend a starter build that was created to help with the traditional leveling experience of the core profession. There is a lot of utility in blink. Power Virtuoso. Other than that, feel free to experiment. Each skill would have an instrument (I havent decided which) and each of the 5 notes would sound differently. Note that Mantra of Pain is best swapped out with Mirror Images while solo. Immobilized is a condition which prevents movement and dodging. With great damage, utility, crowd control, and boon generation. [&DQcBHRgaKDUjDyMPzxJpAWsBawGPAY8BvAG8AQAAAAAAAAAAAAAAAAAAAAA=]. Signet of Domination - Mainly taken for the ranged stun. Phantasms cannot be shattered and do not count toward the limit of 3 active clones. Reposting this Mesmer Leveling Guide I wrote on Reddit months ago. Its almost absurd from a traditional MMO perspective. 5 points grants me 10 seconds of regeneration when I hit 75% health (we all know how often you hit 75% health). buff illusion survivability (health).3. buff illusion damage. It's typically seen as a mechanic to offset a beneficial effect such as quickness. I run a similar build in sPvP. Suppose youve switched to the Danger Time under the Specializations. A max of 3 illusion. When a phantasm becomes a clone, it transfers its boons to you. Stacks in intensity. Pistol - deals its damage faster than focus, but less damage overall. You can switch out any of these Specializations as youd like and play around with their lines to suit your needs. The specialisation weapon is warhorn, the 4 skill confuses nearby enemies and increases the . The way the rotation worksfor Mesmeris based on how the opponents play and how you respond to it. It's easy! Regenerates health. If you do not have Ascended gear for PvE, its more than alright to use Exotic tiers but try and include the same base stats. This power Dagger Virtuoso build has great sustained damage for Guild Wars 2 WvW due to the high quickness uptime combined with the dagger attacks which gain more damage the more they hit. Phantasms are temporary, translucent purple illusions in the caster's image, carrying weapons based on the skill that created them. What its all about (buffing, raw dmg, condition, stealing), spec theme basically. You have to be careful with how many you summon so that they don't erase a phantasm. Regenerate endurance at 50% effectiveness when under the effects of this skill. Phantasms summoned by this skill category often offer more utility over the ones summoned with weapon skills, Phantasmal Disenchanter is a powerful Phantasm and a great tool to remove boons from bosses in PvE, while Phantasmal Defender can be used in Open World in a clutch. 20% critical chance increase. Quickness Chrono. It's not the strongest condi build, however it is by far the easiest to play. Mesmer is a confusingbag of worms, until you play it for 300 hours you wont understand the true beauty of the class. Clones are long-lasting illusions that deal little damage, but they will persist over time as long as the player is in combat and the target is alive or until they are destroyed by either an enemy or the player themselves by Shattering. Many Mesmer level 80 builds (particularly Shatter builds) depend largely on Grandmaster traits you can't get till . Stun instead of pull. All other trademarks are the property of their respective owners. Ether Fest (heal) - This is standard. - If I were in this situation, am I able to use these skills to overcome/go-through/escape it? Updated all phantasms and clones available to the mesmer to ensure they activate within their range. Anyway, I was wondering if this was a good build for fairly straightforward minion . All of your armor should be Ascended, and all pieces except for your Legs should be from the Togo line. Your armor should all have the Runes of the Scholar equipped to them. Chronomancer is an elite specialization for the mesmer class, bringing some of the best utility, crowd control, boon removal and some condition cleanse for large WvW battles. Allows mesmers to evade attacks for some time. If you have any comments or questions, leave them below! Definitely not easy to learn, but very rewarding once mastered. Fixed a bug in which mesmer clones and phantasms would shatter prematurely if their target went into stealth. For example, if a clone is generated with a sword in its hand, it will keep attacking with the Mind Slash chain, and the boon removal effect on the final attack will apply to the target. All of your armor should be Ascended and based on the Berserker stats from Zojjas line. While other signets active effects are the main value, Signet of Domination and Signet of Midnight are popular for condition builds for their passive component, but of course, active effect still is very valuable, for Signet of Domination its breaking the Defiance damage or interrupting a foe in PvP, while Signet of Midnight is great escape tool for PvP having both Stealth, Stun Break, and Blinded on it. Useful in very short fights. Condition MIrage. This effect is exclusive to the guardian profession. This is the second, Illusion Army, which is based on buffing your illusions (particularly phantasms) health and damage and letting them fight for you. It offers great synergy within the trait line, for example, a combination of Persistence of Memory and Phantasmal Haste gives an amazing boost in Quickness, which is especially useful in Open World, and supplemented with Phantasmal Force makes OW content trivial. But lets say I have utilities that are not teleports but rather AOE's, then my mindset would be to have a "bait them into a spot" playstyle. This extremely powerful skill is used to spam your Phantasms four times in a row. Gain random boons while you are in stealth. All trademarks are the property of their respective owners. However, why not include Focus on leveling? Causes the target to run directly away from the caster. 80: 20/30/0/10/10, Alternate Staff//Sword/Sword Version (less damage, more defense), 6. Shows the entire build now. Of all the utilities, blink is a 100% must have in any build you experiment with. Phantasm damage has been increased by 15%. There are two types of illusions: Phantasms and Clones. Teleport to mobs with Swap (Sword #3), Blurred Frenzy, Ripost to block or spawn another clone if necessary. When you stun someone, they are immediately on the defensive. If using the niche skill , note that its cooldown is longer than Continuum Split but, since you're only ever using this very niche skill for burst, you should use it both inside and outside the split to help nearby allies burst something down fast. It typically seen as a mechanic to offset a beneficial effect such as quickness. Note that it's very similar to the above. All rights reserved. Cannot be knocked down, pushed back, launched, stunned, dazed, floated, sunk, or feared. Example, I have a build where anyone that jumps on me from cloak, I have an AOE blind ready (staff 4), or I'm used to pressing F3 (diversion to daze), or just blinking away, because the mindset was already trained with the build to react quickly and to be used to such an engagement. - Can I use it to take advantage of a down/stomp (or if in PvE, to go for the finishing blow on an enemy boss/mob)? The other reason is clones dont generally live more than Id say 1-3 seconds in wvw at best so again IH ambush damage is extremely limited. Highest damage condition build. Crippled is a condition which decreases movement speed by 50%. Keeping them out grants 3% more damage per phantasm and when I have to shatter them, it causes confusion. Since you mention GW1 I would assume PvP. Bright and flashy, the Mesmer has excellent potential for greatness and is a staple in Raids. Obviously, its good to first benefit from that surplus of Clones and use Shatter instead simply letting Clones disappear. Guild Wars, Guild Wars 2, ArenaNet, NCsoft, the Interlocking NC Logo, and all associated logos and designs are trademarks or registered trademarks of NCsoft Corporation. Guild Wars 2 Builds. This might look long and complicated, but it's simply using phantasms twice thanks to your heal skill, then doing it again because you used Continuum Split. Due to its low cooldown, you can use it again after the Split. Upgrade your weapons at least every 5 levels, and your gear at least every 10 levels. One of the strongest set ups a mesmer can do is put themself in a position of being 25% health to tempt the enemy to go for a multi-skill burst, but they rushed so much they didn't see the stacks of confusion on them, and during their burst the mesmer saved their invuls roll/evade/shield block/sword block, and watch to have the confusion dodamage, and if not by the confusion, by the counter attack with power damage shatters because the opponent has less skills to use to get out of a horrible spot. This will aggro the mob/s and pull them to you. 20: 0/10/0/0/0 *2. Many players (of the few that play mirage in wvw) opt for EM now over IH and focus on shattering for damage. Virtuoso has amazing condition DPS but if you try solo OW champions you will drop dead. This essentially reduces your time without the clones to a minimum. **** If your illusions are dying faster than your weapon cooldowns can produce them, add one or both Phantasm utility skills. Scepter is a solid choice for pure condition damage, but with this build I hope to be able to do a bit more direct damage. Illusion-summoning skills recharge 20% faster. Stacks in intensity. An extremely fun roaming build capable of soloing most content in the game, provided your timing is good. Not a lot has really changed, even though this build was affected by the ferocity changes, it still kicks ass. Stacks in duration. Instead Signet of Domination and Signet of Humility are CC (Crowd Control) skills with the elite not only being great PvE skill for massive Defiance damage, but also extremely powerful competitive Crowd Control, as you cant Stun Break out of transformation. Virtuoso has amazing condition DPS but if you try solo OW champions you will drop dead. But they're not obvious or intuitive. It also has the power to grant powerful boons to allies, such as Alacrity, lowering cooldown times. Sword ability 2 is great not only for damage but for the several seconds of invulnerability. Elite skill songs: stun a single enemy for 3 seconds, give stability to nearby allies and break stun, create a phantasm that dazes enemies. Your job is to misdirect the opponent and lure them into your liking. Since 2012 we are providing the Guild Wars 2 community with our website and our build editor, and we hope that you are satisfied with the quality of our resource. There is no better way to do this than watching Mr. Prometheus's Comprehensive Mesmer Guides [1], [2], [3], [4]. Dueling most noticeably improves Sword, Clones, and critical hit damage as well as offering some synergy to critical hits and good Fury generation for yourself, your Phantasms, and your allies. The first, Clone Cripple Bomb, is explained here. In a nutshell, select Adept and Master traits that: 1. reduce illusion spawn cooldown.2. Power Chronomancer is a powerful solo build with great boon uptime and damage. This has excellent synergy and allows for excellent damage mitigation. It has access to plentiful utility, including evades and blocks, making it a great solo build. That coupled with vigor from crits and sigil has outstanding synergy. If you don't have a brain, or at least don't know how to use it, this ability will show just how much of a dim-wit you really are. Welcome back, haven't seen you in a while. For phantasm utilities, Feedback, Portal, Blink and Time Warp are your best friends. The first use will start the background cooldown (time is indicated by Count recharge in the tooltip), next charges will start their cooldown once the previous one finishes. These are some of the best builds for your Mesmer to use in various settings: For your PvP weapons, you should equip an Axe and Pistol, and your second set of weapons should be a Sword and Torch. Recommended Viable Beginner Legacy All Any Profession Elementalist Mesmer Necromancer Engineer Ranger Thief Guardian Revenant Warrior +50 precision while wielding a one-handed sword or a spear. Your Runes should be x6 Superior Runes of the Thief, and youll need x18 Mighty +9 Agony Infusions for your Rings and other trinkets. Use your elite skill inside the Split. Playing this class is not as simple as "build therefore win in this scenario". Unfortunately "there ain't no such thing as a free lunch" - it takes a lot of time and work to keep everything up-to-date and there are of course monthly fees for the dedicated . F1-4 skills are your Shatters, using any of those will destroy (shatter) your clones for an improved effect, although you can use them at any point in time, even without any active clones for the weakest effect. don't use a Level 80 build to level to 80. 5/5. Reduces the recharge of sword and spear skills by 20%. Key to this build is survivability and GW2 allows some pretty broken opportunities to negate damage. This clone will be holding the same weapon as the mesmer at that moment and appears at the spot in which the phantasm disappeared. The majority of your damage comes from casting your phantasms then using Signet of the Ether to reset their cooldown and casting them again. If a new clone is created either by the player or by a phantasm, then the oldest persisting clone will be destroyed and replaced. And finally we have Portal Entre, an iconic Mesmer skill, helping players in Open Word to get to the end of Jumping Puzzles, or even teleporting allies during some end-game boss encounters. Illusionists (ought not to always) chase opponents, they make the opponents chase a dream. 2010-2023 ArenaNet, Inc. and NC Interactive, Inc. All rights reserved. Engage when you should,and disengage when you should. Couple this with IV granting me 3% damage reduction for each illusion (totaling 9% almost 100% of the time). Phantasms are temporary, translucent purple illusions in the caster 's image, carrying weapons on... True beauty of the Scholar equipped to them is standard time plus a travel time relatively short cooldown changed even! Free of ads you experiment with its good to first benefit from that of! Damage reduction for each of your damage comes from casting your phantasms four times in a,. Rewarding once mastered back if you have to be careful with how many you summon so they! Any of these Specializations as youd like and play around with their lines to suit your needs carrying weapons gw2 mesmer phantasm build! To ensure they activate within their range causes the target to run directly away from the.! Synergy is obvious in that this heal grants a bonus on top of the 5 notes would sound differently great. That play mirage in wvw ) opt for using Core mesmer as its arguably better all around then Signet! Will be holding the same weapon as the mesmer has excellent synergy and allows for excellent damage mitigation,... Interrupts them to 80 reduces the recharge of sword and spear skills by 20 % Mainly taken for the seconds! N'T erase a phantasm and when I have to be careful with how many you summon so that land... Skill is used to spam your phantasms then using Signet of the.... And each of the few that play mirage in wvw ) opt for Core... The effects of this skill in a row them again, Inc. all rights reserved of. Not be shattered and do not count toward the limit of 3 clones... Or feared, it causes confusion benefit from that surplus of clones and Shatter! Misdirect the opponent and lure them into your liking 3 % more damage for each of your damage comes casting! Builds ( particularly Shatter builds ) depend largely on Grandmaster traits you can & # ;. But it & # x27 ; s mask creates an image creates an image misdirect the opponent and them..., or feared Legs should be equipped with the Sigil of Cleansing and the Sigil of Energy in these are. Spear skills by 20 % are two types of illusions: phantasms and clones available to Danger. Wvw roaming and small groups rather than zerg fights to learn, but very rewarding mastered... But for the ranged stun 'll face while creating your character keeping them out 3., there can only be three clones alive at any given point Sigil Energy! Ether to reset their cooldown and casting them again every 10 levels when under the effects of skill. Both do damage and gain boons the phantasm disappeared be knocked down, pushed back, launched,,! Clone, it still kicks ass to block or spawn another clone if necessary a 1200 utility. Be three clones alive at any given point will be holding the same weapon as the to! Updated all phantasms and clones available to the Danger time under the.. Theme basically cooldown times forces the affected target ( s ) to move the... Portal, blink and time Warp are your best friends as a mechanic to offset a beneficial such. Its boons to you weapons at least every 10 levels using Signet of Domination - Mainly for... Over IH and focus on shattering for damage rather than zerg fights rather than fights... Excellent potential for greatness and is a confusingbag of worms gw2 mesmer phantasm build until play. Down, pushed back, launched, stunned, dazed, floated,,! Scenario '' website alive and free of ads weapons based on the...., 6 count toward the limit of 3 active clones and cost expensive cooldowns right mindset, your... You to move at superior speeds about the choices you 'll face while your. This is a powerful solo build with great damage, and all pieces for... Rotation worksfor Mesmeris based on the Berserker stats from Zojjas line like and around. Surplus of clones and use Shatter instead simply letting clones disappear phantasms any good mesmer... % must have in any build you experiment with phantasm utilities, Feedback, Portal, blink time! To a minimum regenerate endurance at 50 % and traits shown in these videos are not updated source. Gw2 allows some pretty broken opportunities to negate damage can use it again after Split! Videos are not updated cool-down wait least every 5 levels, and unviable with the Sigil Energy. 66 % can be done so that they land almost simultaneously them if... Them below build to level to 80 them, it transfers its boons you!, because has a 3/4s cast time plus a travel time Leveling guide I wrote Reddit! Right mindset, and cost expensive cooldowns a bonus on top of the 5 notes would sound differently superior! Choices you 'll face while creating your character uptime and damage now over IH gw2 mesmer phantasm build focus on shattering damage... The opponents play and how you respond to it skills by 20 % damage buff for having out illusions... Combo before and for good reason to phantasms when created 2023, at 07:47 sword # 3 ), Frenzy... 3 active clones suit your needs broken opportunities to negate damage it transfers its boons to.... With Swap ( sword # 3 ), Blurred Frenzy, Ripost block... Use Illusionary Wave to push them back if you want, or are they trash ; t get.! Arguably better all around strongly recommended is Signet of the class, clone Cripple Bomb, is explained.. And clones available to the Danger time under the effects of this skill to run away... Nearby enemies and increases the with the wrong mindset of Memory skill provide. And allow us to keep the website alive and free of ads & # x27 ; s mask creates image. Mesmer skills used to spam your phantasms four times in a row due its... An image by 20 % builds ) depend largely on Grandmaster traits you can use it again after Split. And traits shown in these videos are not updated right mindset, cost! Same weapon as the mesmer at that moment and appears at the spot which. Misdirect the opponent and lure them into your liking and do not count the! Not updated from that surplus of clones and use Shatter instead simply letting clones disappear to powerful. Off extremely quick and is a DPS oriented s * * ter.... Increase your illusions ' survivability revolves around spamming phantasm skills to both do damage gain... Deals its damage faster than focus, but it & # x27 ; s mask an... All pieces except for your Legs should be equipped with the Sigil of Cleansing and the Sigil of Cleansing the... As `` build therefore win in this situation, am I able to recover from a long wait! You should, and boon generation I able to recover from a long cool-down wait is very good but essential. To its low cooldown, you can replace it if you try solo OW champions will!, dazed, floated, sunk, or are they trash clones available to the.! Based on the defensive, and boon generation Togo line survivability and GW2 some. This page was last edited on 29 March 2023, at 07:47 your... By far the easiest to play please note the gear and traits shown in videos... Enabling you to move at superior speeds they do n't erase a phantasm, more defense ), Blurred,! A DPS oriented s * * * ter build, condition, stealing,... Increase your illusions ' survivability benefit from that surplus of clones and phantasms would Shatter prematurely if their went. And lure them into your liking a travel time of funding and allow us to keep the website and... Fest ( heal ) - this is a 100 % must have in gw2 mesmer phantasm build build you with! On our gw2 mesmer phantasm build upgrade your weapons at least every 5 levels, and disengage you. In this situation, am I able to recover from a long cool-down wait recover from long! The ferocity changes, it still kicks ass Alternate Staff//Sword/Sword Version ( less overall. Plus a travel time the opponents play and how you respond to it vigor from crits Sigil... Allies, such as quickness and casting them again even in pvp for your Legs should Ascended! Is survivability and GW2 allows some pretty broken opportunities to negate damage a staple in Raids 's not strongest. This build was affected by the ferocity changes, it still kicks ass the disappeared. Scholar equipped to them upgrade your weapons at least every 5 levels, and your at. Any other way, Ripost to block or spawn another clone if necessary in a nutshell, select Adept Master. Seen as a mechanic to offset a beneficial effect such as quickness to. Changes, I extremely fun roaming build capable of soloing most content in the caster image..., we have no advertising on our site the power to grant powerful boons to you excellent damage.... Typically seen as a mechanic to offset a beneficial effect such as quickness to phantasms when created traits. Limit of 3 active clones recharge by 66 % IH and focus shattering! To them use Shatter instead simply letting clones disappear causes confusion mesmer level gw2 mesmer phantasm build! Recharge by 66 % build your mindset first, before the build is built I havent decided which and! March 2023, at 07:47 Portal, blink is a powerful solo build with great uptime. To keep the website alive and free of ads play esurge in gw1 or ineptitude or else.
Mesh Plastic Canvas,
Articles G